Lost Ark: Amazon weakens content now, players are not gifted

Smilegates MMORPG Lost Ark has now been available in the West for a few weeks. Players were now able to try out the numerous final Game activities of the title, including Guardian Raids, Chaos Dungeons, and Abyss Dungeons, which all offer a very different gameplay experience. As it is as usual with MMOs, all content is also gradually heavier, the further you progress in the endgame.

Amazon is already swinging the Nerf Clear

As it looks, Amazon is currently of the opinion that some endgame activities is a little too hard for the player's games. The company recently announced in a forum post that some Guardian Raids and Abyss Dungeons are slightly weakened. This is the first of Tytahlos, which first brings a one-shot mechanism into the Guardian Raids, and the Abyss Dungeon Hildebrandt Palace, which includes some pretty narrow "Stagger checks".

Many players in the official fores of the title, on Twitter, and also on Reddit are not enthusiastic about this. The degree of difficulty makes exactly the fun at the different PVE content for some players. Finally defeating a boss that is already desperate several times, many players just make good feeling. A similar situation can be observed at the popular Dark Souls series. Here are also many fans vehemently against an "Easy mode". Also we have found the question as to whether the Souls titles have to be so hard.

For example, the streamers and Youtuber Stoopzz used for his very detailed guides shared a survey whether the initial content from Lost Ark (now buying 19.99 €) actually earned a slowdown. Whole 92 percent of respondents answered "No". It remains to note that players consume content to Lost Ark outside the game, so watch streams and guide videos, reading articles, and so on, probably not belong to the "casual players". Those who are increasingly dealing with the game, probably feels the difficulty of bosses as more appropriate than a player would do without any information for one of the more difficult Guardian Raids.

The contribution of the user "Champxgne" from the official forums has now received more than 2,000 answers. Here players are hotly discussed whether the Nerfs are really justified a few weeks after the publication of the game.

Players fear for the future of Lost Ark

Especially with the "Tier-3-Content" Lost Ark's level of difficulty significantly attracts. For a large part of the players in Korea and Russia, their playing fun comes exactly through this increased level of difficulty. Some players in the west fear through the announced attenuations that the T3 content may also be obtained a NERF, which could simply destroy the premise of these content.

However, it also remains to note that the different Guardians received a buff of 50 percent to their lives for publication. On average, players often spend a much longer in one of these raids, so more abilities need to avoid dodging and mechanics correctly complete. A weakening of the HP values ​​would only bring Lost Ark in the West only to the level of the other regions. In the past, some players already asked Amazon to undo the changes in the life points, as the boss fights take so only more time, and not more difficult.

On the other hand, there are some players who would actually look forward to the Nerfs. Actually, we should have given us access to the first animal in content with us. Shortly before the release, Amazon announced that we are already allowed to proceed to the beginnings of animal 3. Hereby, some catch-up mechanics were brought into play, which were intended for new players in other regions so that they can quickly unlock the last content animal. Many of the Abyss Dungeons and Guardian Raids are therefore completed only a few times until players have increased their item level enough to unlock the next boss or reach a new animal. For that reason, some players in social media do not want to spend too much time with the initial boss fights, as they are very fast obsolete.

Furthermore, Roxx explained in a different contribution that the chances of success for the content mentioned are below ten percent. Amazon would probably want to achieve a balance that players can look forward to doing a difficult boss without being frustrated by several wipes.

Lost Ark Is Unplayable & Amazon Can't Fix Queues - Can A Game Be Too Popular?

How exactly Amazon will handle the level of difficulty of the last endgame content, we will probably see only when the majority of the player's gaming is reached in the third content animal. Whether the announced Nerfs are actually justified for the initial bosses of the game, everyone has to decide for themselves. To home pagSmilegates MMORPG Lost Ark has now been available in the West for a few weeks. Players were now able to try out the numerous final Game activities of the title, including Guardian Raids, Chaos Dungeons, and Abyss Dungeons, which all offer a very different gameplay experience. As it is as usual with MMOs, all content is also gradually heavier, the further you progress in the endgame.

Amazon is already swinging the Nerf Clear

As it looks, Amazon is currently of the opinion that some endgame activities is a little too hard for the player's games. The company recently announced in a forum post that some Guardian Raids and Abyss Dungeons are slightly weakened. This is the first of Tytahlos, which first brings a one-shot mechanism into the Guardian Raids, and the Abyss Dungeon Hildebrandt Palace, which includes some pretty narrow "Stagger checks".

Many players in the official fores of the title, on Twitter, and also on Reddit are not enthusiastic about this. The degree of difficulty makes exactly the fun at the different PVE content for some players. Finally defeating a boss that is already desperate several times, many players just make good feeling. A similar situation can be observed at the popular Dark Souls series. Here are also many fans vehemently against an "Easy mode". Also we have found the question as to whether the Souls titles have to be so hard.

For example, the streamers and Youtuber Stoopzz used for his very detailed guides shared a survey whether the initial content from Lost Ark (now buying 19.99 €) actually earned a slowdown. Whole 92 percent of respondents answered "No". It remains to note that players consume content to Lost Ark outside the game, so watch streams and guide videos, reading articles, and so on, probably not belong to the "casual players". Those who are increasingly dealing with the game, probably feels the difficulty of bosses as more appropriate than a player would do without any information for one of the more difficult Guardian Raids.

The contribution of the user "Champxgne" from the official forums has now received more than 2,000 answers. Here players are hotly discussed whether the Nerfs are really justified a few weeks after the publication of the game.

Players fear for the future of Lost Ark

Especially with the "Tier-3-Content" Lost Ark's level of difficulty significantly attracts. For a large part of the players in Korea and Russia, their playing fun comes exactly through this increased level of difficulty. Some players in the west fear through the announced attenuations that the T3 content may also be obtained a NERF, which could simply destroy the premise of these content.

However, it also remains to note that the different Guardians received a buff of 50 percent to their lives for publication. On average, players often spend a much longer in one of these raids, so more abilities need to avoid dodging and mechanics correctly complete. A weakening of the HP values ​​would only bring Lost Ark in the West only to the level of the other regions. In the past, some players already asked Amazon to undo the changes in the life points, as the boss fights take so only more time, and not more difficult.

On the other hand, there are some players who would actually look forward to the Nerfs. Actually, we should have given us access to the first animal in content with us. Shortly before the release, Amazon announced that we are already allowed to proceed to the beginnings of animal 3. Hereby, some catch-up mechanics were brought into play, which were intended for new players in other regions so that they can quickly unlock the last content animal. Many of the Abyss Dungeons and Guardian Raids are therefore completed only a few times until players have increased their item level enough to unlock the next boss or reach a new animal. For that reason, some players in social media do not want to spend too much time with the initial boss fights, as they are very fast obsolete.

Furthermore, Roxx explained in a different contribution that the chances of success for the content mentioned are below ten percent. Amazon would probably want to achieve a balance that players can look forward to doing a difficult boss without being frustrated by several wipes.

How exactly Amazon will handle the level of difficulty of the last endgame content, we will probably see only when the majority of the player's gaming is reached in the third content animal. Whether the announced Nerfs are actually justified for the initial bosses of the game, everyone has to decide for themselves. To home page

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