WERD WEST Skills Guide

No longer better. Sometimes we have to make a reasonable choice and choose only what is better for us. To help you formulate the best combination of skills, we present you this guide in which we will discuss everything you need to know about the best skills in Weird West.

For what NIMP relics are used in Weird West

In Weird West, each weapon and the character has a unique ability that can be unlocked with the help of a nympa's relic. Relic Nympa is a purple collection of collectibles, similar to a necklace, scattered throughout the map, and can be obtained by performing quests.

For each ability, at least 1 is required and no more than 2 relics of nipions. Unlocked abilities are not transferred to the next character. They are lost at the end of each trip, although Nampa's unused relics can be accessed if we need a character from the previous trip.

Best skills for each character in Weird West

Each character in Weird West has unique skills that can be unlocked. They can be unlocked using NIMP Relics. Next, we will discuss the special abilities of each character so that you can make the right choice when it comes to it.

head hunter skills

Punch with reversal: The type of impact that applies additional damage and discarding for 20 seconds.

Dragging mine: Explosive traps, triggered by approaching the enemy.

Charm: kind of control over the mind, which will make the nearest enemies by your allies for the next 8 seconds.

Fast thinker: slows downstream time and increases the speed of movement for 6 seconds.

Best skills for hunter for heads

For the Bounty Hunter class, which relies on distance and secrecy, Sharapnel Mine and Charm are the most useful abilities. A fragic miner will help you to stay at a safe distance, and the charm will give you a breather if you surround the enemies.

Skills of Swinewall

Rotten cloud: Leaves a puddle poison on Earth for 3 seconds, inflicting damage to the enemy if he approaches it.

Rubber skin: turns you into a rubber man for 10 seconds, reflecting any bullets released in you. The bullet can spin and get into the enemy.

Unstoppable charge: Allows you to crash into enemies and apply 80 units of damage, both stunning them.

Shock wave: Release a shock wave around a player in a small area, applying 70 units of damage to everyone who is nearby.

The best skills for swinewalk

For the Pigman class, Rubber Skin and Shockwave are recommended. Rubber leather - especially useful ability, if you are not a stealth player and want to fight with enemies face to face.

SHOCKWAVE will give you an advantage when the enemies surround you, causing damage and facilitating you to perform the rest of the action.

Radian skills

Fire Yeba: Causes a fiery ring for 8 seconds, which can damage both enemies and allies.

Invisibility Yeba: make you and everyone who is next to you, invisible, at the same time slowing you.

Inuna strength: Creates a circle that gives everyone who enters into it, strengthening armor by 20%.

Inuna healing: Creates a circle that will slowly heal anyone who will enter it, within 10 seconds.

Change shape: This ability is unlocked by default, allowing you to turn into a werewolf, which gives you a significant increase in speed, health and damage from the attack. You can also eat dead enemies to restore your health.

best skills for devotees

All the abilities of this class are useful if you use them, holding away from the enemy. If you manage to save the distance, the strength and healing of Inuna will become the star abilities of this class, giving you and your allies advantage.

Protector skills

Cousin Bear: Calls upon the bear who will fight with you over the next 15 seconds.

West wind: causes tornadoes that can move forward and throw up enemies into the air. These tornadoes can also use the environment and apply additional damage.

Confident: gives you a 25% speed gain, which makes you inconspicuous, allowing you not to make a sound while driving.

Punch Tanderbend: Calls upon the zipper from the sky to your position, which causes damage to any opponent nearby.

Best skills for defender

For this class, Cousin Bear and Western Wind are recommended. These abilities will help you take control of the battlefield. Cousin Bear will help distract attention from you while you can make a move. Western wind allows you to damage even at a distance.

Oneirist skills

Call of lights: Calls on three shocking lights that shock any nearest enemy.

Shift: Allows you to teleport to any place within a radius of 8 meters, stunning any nearest enemy when revived.

Alcohol Ward: Calls upon the magic shield that absorbs and turns any headile in health for 8 seconds.

Astral projection: Calls for a clone for 8 seconds, making you invisible.

Weird West | All Character Abilities Well, that distract attention from you.

The best skills for onairist

All the abilities of this class are very useful. But if you had to choose, you must choose Spirit Ward, because it will give you a huge advantage over enemies using long-range weapons. SHIFT will allow you to get out of the congestion, at the same time stunning opponent.

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